Generate Minecraft seeds with four witch huts inside a single 128-block AFK sphere — the foundation of the fastest witch farms in the game. Also finds quad desert temples, jungle temples, and igloos. Every result is computed with the same world-generation math as Minecraft Java Edition.
✓ Every seed is biome-verified: all four structures generate in a valid biome and sit within a single 128-block AFK sphere.
| Seed | AFK spot (X, Z) | Sphere r | ||
|---|---|---|---|---|
| Click “Generate Seeds” to find quad huts | ||||
Click “View” on any seed to open it in the full interactive seed map, jumped straight to the AFK spot with all four huts visible.
Open MC Seed View →A quad witch hut (or quad witch farm) is a rare seed arrangement where four swamp huts generate in adjacent regions close enough that a single AFK position sits within 128 blocks of all four spawning areas. Because mobs only spawn (and despawn) relative to the player within that 128-block sphere, standing at the AFK spot keeps all four huts active simultaneously — quadrupling witch output compared to a single hut.
These constellations are extraordinarily rare in random worlds, which is why players search dedicated tools for them. This finder samples the structure-seed space directly using the constellation math from the cubiomes library, so it returns working seeds in milliseconds instead of you exploring millions of worlds.
The quad search runs entirely in your browser via WebAssembly — no seed is ever sent to a server. Coordinates are computed with the cubiomes world-generation library, so the four hut positions and the optimal AFK block are exact for Java Edition. The generator targets 1.21; witch-hut placement has been stable across recent Java releases, so the seeds also work on 1.16–1.20. A free, accurate alternative to Chunkbase.